AI Insights · Timothy · July 2022
Top 5 Turn-Based Tactics Games on iOS in Greece - Q2 2022
Discover the performance of the top five turn-based tactics games on iOS in Greece during Q2 2022, with insights into their downloads, revenue, and active user trends.
In Q2 2022, the turn-based tactics games category on iOS in Greece showcased varied performances among the top five apps, with some experiencing growth in downloads and active users, while others saw more stable metrics. The data, sourced from Sensor Tower, provides a detailed look into the weekly trends for these popular games.
Bowmasters - Multiplayer Game
Throughout the quarter, the weekly revenue for Bowmasters - Multiplayer Game from Playgendary Limited exhibited a fluctuating pattern, peaking at around $100 in late April before tapering off to approximately $44 by the end of June. Weekly downloads varied significantly, with a notable peak of 215 in mid-April, followed by a decline to 54 by the end of the quarter. Active users also saw a downward trend, starting from 2.6K in late March and dropping to 1.9K by the end of June.
Tank Stars
AI Games FZ's Tank Stars experienced relatively stable weekly revenue, maintaining figures around $25 for most of the quarter. Downloads showed a more varied trend, peaking at 104 in late April and then fluctuating between 25 and 94 in the subsequent weeks. The game's active user base remained fairly consistent, with a slight increase from 288 in late March to 359 by the end of June.
Bowmasters!
Released in mid-May, Bowmasters! from Playgendary Limited saw a gradual increase in weekly downloads, starting from a single download in early May and reaching 131 by the end of June. The active user count also grew steadily, from 49 in early June to 235 by the end of the month. The game recorded minimal revenue during this period, with only a brief spike to $9 in late June.
Worms3
Team17 Digital Limited's Worms3 had a modest revenue performance, with weekly figures oscillating between $3 and $31. Downloads were sparse, with occasional peaks, such as 34 in late April and 50 in early June. Active users remained relatively low, with a spike to 66 in early June but generally hovering around the 20s.
Archery Bastions: Castle War
Archery Bastions: Castle War by AI Games FZ, released in early June, saw initial weekly downloads of 25, increasing to 52 by the end of the month. The active user base reflected this growth, rising from 10 to 66 in the same period. The game did not generate any revenue during the observed weeks.
For more detailed insights and data on the performance of mobile apps, visit Sensor Tower.